export class PlayerManager {
    private players: Map<string, { username: string }>;

    constructor() {
        this.players = new Map();
    }

    public async initialize(): Promise<void> {
        // 初始化玩家管理器
    }

    public async handleLogin(req: { username: string }): Promise<{ username: string }> {
        // 这里应该添加更多的验证逻辑
        return { username: req.username };
    }

    public async handleDisconnect(connectionId: string): Promise<void> {
        this.players.delete(connectionId);
    }
} 